Ȱiڝ:dd ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dn@sprite0  xݖ; D{'oOAX lE򆉘>Wt}c/f <+kgy2c\b#[".aqA&_޴PCᅅ̓+1ijW~~PiEO.883>`~/OARAdi튝Ϲ " xՖ= q{'o0H@2| yag3%^"%Y<*-IRKᲩF._ޕ$$ Ǧ9{@T_I0Ź ??p;pp'5v{ ߤ;oP x͖1 Eq{'o1(RCN$S6]7;k5:I8K=#M7 465" /m2a~(2#"CY1߰"%!*%YLp:jBiJVTB;<T4w>|wY '+3U 38>ߊ*TV~W$~?TľW-~Tfpsprite2 xՓA0Eq<'pNTn)&n.!r v8jj%bkm`li 3[xJBX*ƧU)aCqU5&Ur⪤,$+7u>aXbG&2=nsl]O >R|3E ?aHKאobject0 cenergy30000000e action_move 1111011114000000daction_if_variableenergy0200000cenergy-100000000000000action_kill_object00000000s action_bounce11000000s action_bounce11000000action_draw_sprite000-10000  action_color 1263225665280000000action_draw_rectangle03530410000  action_color 6528065280000000action_draw_rectangle035energy410000object1 object2 room0 show_info()         pP@0 p`P@0 †Æ`Ć`ņ`Ɔ`dž`pȆ``Ɇ`Pʆ`@ˆ`0̆` ͆`Ά`φ`І`ц`҆`ӆ`Ԇ`Ն`ֆ`p׆``ن`@چ`0ۆ` ܆`݆`ކP߆@0 p`P@0 p`P@0 P@    p ` @ p`P @!0" #@$p%  &`'P(0) *p+@p,`-./011{\rtf1\ansi\deff0\deftab720{\fonttbl{\f0\fswiss MS Sans Serif;}{\f1\froman\fcharset2 Symbol;}{\f2\fswiss\fcharset1 Arial;}{\f3\fswiss\fcharset1 Arial;}{\f4\fswiss\fcharset1 MS Sans Serif;}{\f5\fmodern\fcharset1 Courier New;}{\f6\fswiss\fprq2 System;}{\f7\fmodern\fcharset1 Courier New;}} {\colortbl\red0\green0\blue0;\red0\green0\blue128;} \deflang1033\pard\plain\f3\fs24\cf0\b Healthbar \par Tony Forster March 03 \par May be copied with acknowledgement \par \par \plain\f3\fs24\cf0 The energy of each pacman is set to 30 on creation \par \plain\f4\fs16\b Create Event: \par \plain\f4\fs16 set variable energy to 30 \par \plain\f3\fs24\cf0 \par In the draw event, first the sprite is drawn \par \plain\f4\fs16\b Draw Event: \par \plain\f4\fs16 at relative position (0,0) draw image -1 of sprite sprite0 \par \plain\f3\fs24\cf0 Then a green rectangle with grey fill is drawn size 30 \par \plain\f4\fs16 draw rectangle with relative vertices (0,35) and (30,41) \par \plain\f3\fs24\cf0 Then a green rectangle with green fill is drawn size = energy \par \plain\f4\fs16 draw rectangle with relative vertices (0,35) and (energy,41) \par \plain\f3\fs24\cf0 \par \par \par \par } Spritessprite0sprite1sprite2Sounds BackgroundsPathsScripts Data Files Time LinesObjectsobject0object1object2Roomsroom0 Game Information Game Options