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Home > MicroWorlds Logo (Turtle Graphics) Links & Examples > Examples > MicroWorlds Simulations
Note: these example programs are written using LCSI MicroWorlds Version 2.0.
Simulates a broken calculator This program is an example of what can be done using MicroWorlds it is one of over 100 programs from Garry Clark see his website for more information http://www.northnet.com.au/~mathsactivities/mathact.htm
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The following programs are a collection of examples most of
which I have created for my own amusement or as
teaching aids. You are welcome to download copies and play with them. You may
also place copies on your website as long as you add a link to this page and
e-mail me details of where you are using them.
If you switch to the procedures page using Ctrl + F or Pages
| Procedures you will see that most of these examples use procedures.
if the example has no procedures then right click on the turtle and see if there
is any code programmed directly into the turtle.
Colours can also have code associated with them. Click on the Paint Brush button
to view the colour pallet.
any colours with a black dot in the center of the colour has logo code programmed
into it. Double click on the colour to view the associated code.
Note: these example programs are written using MicroWorlds Version 2.05
The Following MicroWorlds programs are free software;
you can redistribute and/or modify them under the terms of the GNU
General Public License as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.
These programs are distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU
General Public License |
rainbow.mw2 34KB rainbow.zip 16KB
use winzip to unzip |
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August 2, 2004 horse_race2.zip 19 KB B use winzip to unzip horse_race2.mw2 86 KB |
This is a horse race that uses a simple animation technique that does not require setsh "horse1 etc.
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This is a simple race between 4 turtles. The race however is currently rigged with an advantage to the fish. The fish uses a procedure called race_faster whereas the car uses a slightly slower version called race. The turtles stop racing when they reach the colour green.
This project also demonstrated the process of animating a turtle with the trot procedure used by the horse.
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bounce.zip 5KB use winzip to unzip |
Fun with bouncing turtles. to reflect_red to reflect_blue |
falling.mw2 91KB |
Simulates falling objects. Each shape falls according to a different set of rulles. Generated from an idea by David Henderson
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Last refreshed: December 23 2024. 06:14.57 am
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.