Gamemaker "how to" samples
http://www.gamemaker.nl/tutorial.html
http://intranet.woodvillehs.sa.edu.au/kerrbi/g/d.htm
Bill Kerr
http://www.mindtools.tased.edu.au/gamemaker
Margaret Meijers
http://www.rupert.id.au/tutorials/gamemaker/ Rupert Russell
http://www.rupert.id.au/tutorials/gamemaker5/ Rupert Russell GM5
http://alupton.wordpress.com/learning/game-maker/
Al Upton
The following samples are made with Gamemaker V5.0 or V5.3a or
V6.1. About half contain code but
drag and drop actions have been used wherever possible. They are the bare bones required
to demonstrate a concept and are purposefully not complete games, leaving as much room as
possible for constructivist investigation.
How to samples
|
Pick up objects and add to your inventory (GM5) " (GM6)
|
|
|
Draw a healthbar under each
object (GM5)
|
|
|
|
Select and move
objects
(GM5&6) " (GM6) Units may be selected by clicking on them or dragging a box round them. Click the background to give move orders |
|
Purchase upgrades at a shop (GM5&6) |
|
|
3D template see The last stand for a completed 3D game (GM5 only) | |
Moving against a background (GM5&6) | ||
Entering data into a game (GM5&6) | ||
The title says it all (GM5&6) | ||
Networked 2 player shooter (Multiplayer functions are in the unregistered version of GM5.0) | ||
How to calculate if within range | ||
Draw a shadow under an
object
(GM5.3a) The shadow is transparent so it just makes things darker |
||
Why do things get stuck in walls? (GM5&6) | ||
How to set up dialogue in a quest game with foreign character sets (GM6) | ||
dragndroploops.gm6 | Loops can be created with drag n drop programming using the repeat and exit actions (GM6) | |
Demonstrates functions which handle tiles
Left mouse key lays road, you may
need to lay twice to fix errors
|
||
hello5.gmd | Use of scanned image and recorded sound (GM5) | |
total1.gmd | strategy game: line of sight, firing range, select units, build | |
1945shoot the lettersV2.gm6 | Typing tutor/Battlefield 1945 aeroplane shooter | |
street maths.gmd | Car racing with arithmetic drill |
Contact:
Tony Forster, Melbourne, Australia
forster at ozonline dot com dot au
Skype or
+61 3 9796 8161